The Look Out, Sir! rules offer up an exciting narrative side to games of 40k, with heroes leading from the front and want-to-be heroes more than willing to take a bullet for them.

The existing rules mechanic can however be tedious to work out, involving multiple single rolls of a die to resolve. This can certainly slow down the game, and make these heroic moments more annoying than exciting.

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The LOOK OUT SIR mechanic was first introduced way back in 2nd edition.
With the release of the Errata, Ammendments and FAQs, a major change to the published rules for this rules mechanic has occurred.

On a successful Look Out Sir! roll, the closest model has the wound allocated to them.

This presents the opportunity to streamline the dice rolling to resolve these events, as follows:

Choose two different colour/sized dice. Nominate one as the Look Out, Sir! Test, and the other as the Saving Throw.

Roll both dice together and determine if there are any casualties.

If the Saving Throws are the same for the Character and the unit, and the Save is made, you don't care about the result of the other dice. If the save is failed then check to see the result on the Look Out, Sir! die.

Using this method should result in a quicker resolution to this aspect of the Shooting Phase.


Look Out, Sir! Dicing with death.



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